Ian Bell, CEO of Straight4 Studios, revealed a startling insight into the sim racing genre, highlighting that most physics engines currently in use date back a decade or more, some even stretching two or three decades back.
However, Bell exudes confidence in GTRevival, the racing sim under development by his team of Project CARS and GTR alumni, slated for release in late 2024.
In contrast to prevalent practices, GTRevival aims to eschew ‘fudging’ and is built upon a modern physics engine harnessing the full capabilities of contemporary gaming hardware, promising heightened levels of physical accuracy.
Bell stated, “We use CAD data from the automakers to model the suspension geometry and adopt soft-body components to simulate component deformation under load. The engine model incorporates thermodynamics and gas flows for accurate power delivery, while the transmission model accounts for component flexing and reproduces natural oscillations.”
These advancements, coupled with Bell’s assertion of the team’s expertise honed from previous endeavors such as the GTR games, underscore GTRevival’s ambition to challenge established players in the sim racing arena and establish itself as a platform for serious competitions without the burden of monthly subscription fees.
Bell hinted at a forthcoming announcement in March or April, hinting at a significant deal that could potentially impact GTRevival’s release schedule. Nevertheless, after two decades of anticipation for a return to the hardcore sim levels of GTR, the community eagerly awaits the fruition of Straight4’s ambitious project.